Wednesday, 15 June 2011

EXP 3: Peer Review


EXP 3: Links

Google 3D Warehouse:
http://sketchup.google.com/3dwarehouse/details?mid=e9815ad31db1592be1c1df86df5004b9&prevstart=0

Crysis environment (levels & objects):
http://www.gamefront.com/files/20441481/3351966_EXP3_rar
key elevator:
Ive's elevator = p - meeting space to Ive's office
                        i - Ive's office to meeting space
Oprah's elevator = j - meeting space to Oprah's office
                             u - Oprah's office to meeting space

EXP 3: Animation

EXP 3: Image capture & Architecture




EXP 3: Elevators, Dining table, Office



EXP 3: Mash up

EXP 3: 36 Textures


EXP 3: 18 Sketch perspective


Saturday, 26 March 2011

Animation EXP1

Developed model (FINAL)



Materials: concrete for wall

 Materials: glass for roof, concrete for stairs
Materials = stairs: concrete for wall, metal for steps


Sections:
Section: Above:heavy(Mueck) // Below:stalking(Banksy)

3 Textures:

Creating section animation with scenes


Not my owned videos
credit to http://www.sketchupfordummies.com by Aidan Chopra.

artist work in their workshop

Mueck workshop (heavy)

Banksy workshop (stalking)

Stairs





3 textures from 36 textures

3 textures that I choose for my model are crystalline, sturdy, and messy. After I scanned, I traced them in Adobe illustrator and here's the result :)
crystalline

messy

sturdy